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1. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1. Cascading Standings 2. PC Temp work 3. Show age in char sheet instead of 'time in corp' 4. Limited player modifications (with the help of a research agent and with increases in some aspects generating decreases in others) 5. Letters o...
- by Anonymous 0 - at 2006.04.01 12:10:00
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2. Corps - in Player Features and Ideas Discussion [original thread]
Is this such a popular idea that no one disagrees with it, or has no one bothered to read it? ;p
- by Anonymous 0 - at 2006.04.01 11:41:00
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3. Cascading Corp Standing and NPC Alliances - in Player Features and Ideas Discussion [original thread]
Would it not make sense for standing with one corp in an NPC Alliance to cascade onto the other alliance members (such as standing with Ishukone Watch affecting standing with Ishukone) and with other members of the same political grouping ( practi...
- by Anonymous 0 - at 2006.03.20 19:42:00
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4. Corps - in Player Features and Ideas Discussion [original thread]
Perhaps as an aspect of the changes to the player set missions, you could introduce short-term general contracts (or mission-type contracts) so a player can be a member of a corp for a month or something. maybe have probabtionary periods for playe...
- by Anonymous 0 - at 2006.03.20 19:21:00
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5. Standing In Channels - in Player Features and Ideas Discussion [original thread]
How about showing actual age on the front of the character sheet instead of time in corp, and having time in corp as a cloumn (or as a detail) in employment history?
- by Anonymous 0 - at 2006.03.20 19:07:00
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6. Missile skills vs gunnery - in Skill Discussions [original thread]
Dont the lasers have lower fitting requirements than the torpedo launchers? I'm pretty sure you need to have a BS or higher to carry torpedoes. Also, are you forgetting the torpedo specialisation skill?
- by Anonymous 0 - at 2006.01.31 13:37:00
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7. Idea for a new skill: blueprint optimizer - in Player Features and Ideas Discussion [original thread]
you could introduce a new skill that would allow players to combine bpo. so, for instance, a player could have two bpos of the same product and train one up on ME and one on PE then combine the two to create one bpo with a slightly lower lvl of ME...
- by Anonymous 0 - at 2005.08.24 21:43:00
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8. Drone Love - in Player Features and Ideas Discussion [original thread]
Maybe you could process Homeless People into Cyborg Pilot Modules?
- by Anonymous 0 - at 2005.08.24 14:39:00
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9. Player Standings - in Player Features and Ideas Discussion [original thread]
Edited by: Anonymous 0 on 24/08/2005 14:37:39 Originally by: TjanitN Tcroxlr Edited by: TjanitN Tcroxlr on 22/08/2005 18:19:34 This would be excellant except... 10K + players come into contact with 10K plus players and set standing...
- by Anonymous 0 - at 2005.08.24 14:37:00
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10. Petition to add new drone commands. - in Player Features and Ideas Discussion [original thread]
signed
- by Anonymous 0 - at 2005.08.24 14:28:00
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11. Player Standings - in Player Features and Ideas Discussion [original thread]
Why not make it so that players can see the standings you have set in the liked-by/disliked-by tabs of the character info? it would allow people to flag prats and ore thiefs for other players and you could make the individual player standings casc...
- by Anonymous 0 - at 2005.08.21 15:58:00
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12. Forum search feature - in Player Features and Ideas Discussion [original thread]
Originally by: Chribba Did you try EVE-Search ? thank you very much; you are a god.
- by Anonymous 0 - at 2005.08.21 15:53:00
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13. Forum search feature - in Player Features and Ideas Discussion [original thread]
Originally by: Yumina Tsumiko oh, how i wish we had a forum search... that and a "show me my posts" link or something like it so you can go back and see how many people have flamed you... you can do that by clicking on your portrait ...
- by Anonymous 0 - at 2005.08.21 15:52:00
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14. carrier xL drone idea - in Player Features and Ideas Discussion [original thread]
i still like the idea of making player ships drone-piloted (and, therefore, obviously modifiable). what does everyone else think? you would need a carrier to launch them, natch.
- by Anonymous 0 - at 2005.08.18 13:47:00
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15. carrier xL drone idea - in Player Features and Ideas Discussion [original thread]
Edited by: Anonymous 0 on 18/08/2005 13:44:11 Drones Ships Drones (skills and modules) oh, and: Dev Blog
- by Anonymous 0 - at 2005.08.18 13:38:00
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16. Four ships that would really improve the game - in Player Features and Ideas Discussion [original thread]
Drone Idea For Carriers: You could make it possible to install a drone control module in the lo slot of a normal ship (say, up to cruiser) so that these ships can be controlled as drones by the pilot of a carrier. Obviously, in order to keep the ...
- by Anonymous 0 - at 2005.08.11 17:27:00
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17. Drone Love - in Player Features and Ideas Discussion [original thread]
Drone Idea For Carriers: You could make it possible to install a drone control module in the lo slot of a normal ship (say, up to cruiser) so that these ships can be controlled as drones by the pilot of a carrier. Obviously, in order to keep the ...
- by Anonymous 0 - at 2005.08.11 17:27:00
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18. Retrieval / Scavenger Drones - in Player Features and Ideas Discussion [original thread]
Drone Idea For Carriers: You could make it possible to install a drone control module in the lo slot of a normal ship (say, up to cruiser) so that these ships can be controlled as drones by the pilot of a carrier. Obviously, in order to keep the ...
- by Anonymous 0 - at 2005.08.11 09:54:00
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19. New Drone Skills and Mods - in Player Features and Ideas Discussion [original thread]
Drone Idea For Carriers: You could make it possible to install a drone control module in the lo slot of a normal ship (say, up to cruiser) so that these ships can be controlled as drones by the pilot of a carrier. Obviously, in order to keep the ...
- by Anonymous 0 - at 2005.08.11 09:43:00
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20. ideas for the 2 classes of carriers currently in TQ Database - in Player Features and Ideas Discussion [original thread]
Drone Idea For Carriers: You could make it possible to install a drone control module in the lo slot of a normal ship (say, up to cruiser) so that these ships can be controlled as drones by the pilot of a carrier. Obviously, in order to keep the ...
- by Anonymous 0 - at 2005.08.11 09:42:00
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